Let there be light!
I got a little side tracked this week. I planned to work on gameplay but instead worked on graphics.... In this case I did a first pass at a lighting modle for the game. I decided to keep it simple, no normal maps, no displacement maps, etc. I have done these effects before but find that I don't have the time to make art that uses them.
A nice side effect to doing this was that I now have full shader support in my game. This will give me much more flexability in what I can render over the BasicEffect that comes with XNA.
Here is a little sample movie to demonstrate:
-tom
A nice side effect to doing this was that I now have full shader support in my game. This will give me much more flexability in what I can render over the BasicEffect that comes with XNA.
Here is a little sample movie to demonstrate:
-tom
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